UE4: Cambodian Temple
University Project / Game Art

A abandon temple located in cambodia which is open to the public for site seeing.

Responsible for all planning, prop assets, textures and blockout.

Course Objective: 5 Models/textures (floor,ceiling,wall,pillar and tree)

Outcome: 31 Models and Textures with animated doors, lights, textures, sounds, overlays, sprites and particles..

Scene rendered in UE4

Tools : Maya, Adobe Audition and Photoshop, Unreal 4, Substance Designer, zBrush and xnormal/crazybump.


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